Proficiency |
Spell Name |
Spell Effect |
Duration |
Mana |
Familiar |
Home |
Returns caster to house. |
Instant |
1 |
KillStar |
Produces one star per casters proficiency level each star does 2-7 points of damage to a single target. |
Instant (Combat) |
1 |
|
Dispel Magic |
Will attempt to dispel a single spell affecting target. Chance to successfully dispel magic is 10% + 15% per proficiency. |
Instant |
1 |
|
Engrave |
Allows caster to permanently change the name of an item. |
Permanent |
20 |
|
Proficient |
Multi-Blade |
Similar to KillStar except produces 2 stars per casters proficiency level which produce 2-7 points of damage each and will spread out to hit all opponents on the field. |
Instant (Combat) |
3 |
Gather the Fellowship |
Teleports all group members to your location. |
Instant |
3 |
|
Cornucopia |
Produces one bread and water. |
Instant |
3 |
|
Improve Armor |
Enchants armor for a 10% coverage bonus. |
10 rounds per casters proficiency |
3 |
|
Expert |
Teleport |
Caster can teleport himself to target city gate. |
Instant |
5 |
Extension |
Extends the duration of next spell cast by 50%. |
Instant |
5 |
|
See Invisibility |
Allows caster to sense invisible players. |
10 rounds per casters proficiency |
5 |
|
Shift |
Teleports caster 2-4 squares in a random direction each time the caster is attacked. |
1 round per casters proficiency |
5 |
|
Invisibility |
Caster is invisible for duration or until combat action takes place. |
3 rounds per casters proficiency |
5 |
|
Master |
Combat Teleport |
Caster can teleport to any square on the combat field. |
Instant (Combat) |
7 |
Teleport Group |
Teleports yourself and all group members to specified city gate. |
Instant |
7 |
|
Permanency |
Next spell cast on target item will become permanent affecting target item only. For example, if Permanency is cast on a scroll followed by Resist Fire, the scroll will permanently be protected from fire damage. |
Instant |
500 |
|
Rust |
Removes 10% per casters proficiency level in durability from each piece of targets armor and targets equipped weapon. |
Instant (Combat) |
7 |
|
Defenselessness |
Targets armor rating is halved for duration. |
5 rounds per casters proficiency |
7 |
|
Grandmaster |
Improved Invisibility |
Same as Invisibility, except does not dissipate after offensive combat action has taken place. |
3 rounds per casters proficiency |
9 |
Enchant Item |
Next spell cast on target item will become permanent affecting caster when the item is equipped or held. For example, if Enchant Item is cast on a sword, followed by resist fire, the wielder of the sword will be protected from fire attacks. Only affects equipable items. Note that this spell may fail or even destroy an item if too many enchantments already exist on target item. |
Instant |
1000 |
|
Mass Rust |
Same as Rust, but affects all opponents in combat. |
Instant (Combat) |
14 |
|
Greater Identify |
Reveals items resistances and current enchants. |
Instant |
? |
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