Proficiency |
Spell-Name |
Spell Effect |
Duration |
Mana Cost |
Familiar |
Acid Sphere |
Produces one sphere per proficiency level of caster. Each sphere will strike target for 2-7 points of acid damage. |
Instant (Combat) |
1 |
Venomous Touch |
Not Implemented. |
- |
- |
|
Curse of Clumsiness |
Target loses dexterity. |
2 rounds per caster proficiency |
1 |
|
Proficient |
Poison Bolt |
Produces 1 bolt per proficiency level of the caster. Each bolt will strike a random opponent for 2-7 points of poison damage. |
Instant (Combat) |
2 |
Enfeeble |
Target loses strength for duration. |
2 rounds per caster proficiency |
3 |
|
Drain Life |
Adjacent target takes 15 damage per proficiency level of the caster. |
Instant (Combat) |
3 |
|
Summon Zombie |
Will summon 1 to (Caster proficiency) Zombies. Zombies are level 1-3 NPCs and will fight for caster. |
Instant (Combat) |
5 |
|
Expert |
Venom |
Enchanted weapon will produce 15% extra poison damage. |
5 rounds per caster proficiency |
7 |
Summon Undead |
Will summon 1 to (Caster proficiency) Skeletons, Zombies, Ghouls, or Undead Necromancers. Summoned creatures levels will depend on the proficiency of the caster. |
Instant (Combat) |
10 |
|
Acid Rain |
All targets in 2 by 2 square take 1-12 points of acid damage per proficiency level of the caster. |
Instant (Combat) |
7 |
|
Poison Curse |
Target becomes vulnerable to poison damage. If target is normally protected, target will not be protected for duration. If target is not normally protected, target will take double damage from poison attacks. |
3 rounds per caster proficiency |
5 |
|
Acid Curse |
Target becomes vulnerable to acid damage. |
3 rounds per caster proficiency |
5 |
|
Fire Curse |
Target becomes vulnerable to fire damage. |
3 rounds per caster proficiency |
5 |
|
Cold Curse |
Target becomes vulnerable to cold damage. |
3 rounds per caster proficiency |
5 |
|
Electric Curse |
Target becomes vulnerable to electrical damage. |
3 rounds per caster proficiency |
5 |
|
Night Friends |
Will summon 1 to (Caster proficiency) Bats, Rats, or Wolves. Summoned creatures levels will depend on the proficiency of the caster. |
Instant (Combat) |
15 |
|
Steal Life |
As Drain Life except caster gains life in damage total. |
Instant (Combat) |
9 |
|
Master |
Summon Doppelganger |
Not implemented. |
- |
- |
Death Touch |
Target adjacent opponent loses up to ½ of his remaining health. |
Instant (Combat) |
20 |
|
Banish |
Target summoned creature is destroyed. Only affects undead NPCs. |
Instant (Combat) |
5 |
|
Shadow Warrior |
Wraith will appear in target square. Wraith is a level 15 NPC that will fight for caster until the end of combat. |
Instant (Combat) |
20 |
|
Grandmaster |
Summon Daemon |
Summons a Daemon (level 40-50) NPC to fight for the caster. |
Instant (Combat) |
30 |
Death Wish |
Target adjacent non-evil opponent has a 50% chance of taking the caster's health in damge. The caster has a 50% chance of taking 1/2 the health of the oponent in damage. ** Tizor has commented that "I am pretty sure that once you reach a 120% SDM, your chance of failing on non-evil monster is lowered greatly. I have never failed but I cannot give an exact percentage though." |
Instant (Combat) |
25 |
|
Mass Drain |
All
opponents take 3-10 points of damage per caster
proficency level. |
Instant (Combat) |
20 |
** Thanks to Tizor and LadyZephrum for help on this spell table.
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