Proficiency |
Spell Name |
Spell Effect |
Duration |
Mana Cost |
Familiar |
Hold Monster |
Target monster is held in place for duration or until monster has taken damage. |
1 round per caster proficiency (Combat) |
1 |
Fumble |
Not Implemented |
- |
- |
|
Psychic Orb |
Produces one orb per proficiency level of casterwill strike target for 2-7 . Each orb points of psychic damage. |
Instant (Combat) |
1 |
|
Proficient |
Confusion |
Confusion has a 20% chance + 10% chance per level of proficiency of the caster to affect a target. If the target is successfully confused, the target will do one of the following each round for the spells duration: 1) act normally, 2) stand inanimate and drool, 3) go berserk (as berserk spell), 4) wander randomly 1-3 squares. If target takes damage target will snap out of spell. |
1 round per caster proficiency (Combat) |
5 |
Mind Shackle |
Target opponent cannot flee combat. |
1 round per caster proficiency (Combat) |
3 |
|
Identify |
Target items identity is revealed. |
Instant |
15 |
|
Expert |
Berserk |
Target will attack nearest neighbor each round for duration. Chance of successfully berserking an opponent is 20% + 10% per casters proficiency level. |
Instant (Combat) |
7 |
Stun |
Target will be unable to move or cast spells for 1 round. Chance of success is 20% + 10% per casters proficiency level. |
Instant (Combat) |
7 |
|
Loyalty Shift |
Target summoned monster will fight for caster for duration. | 1 round per caster proficiency (Combat) | 7 |
|
Warp Mind |
Target will take 12 per casters proficiency psychic damage. |
Instant (Combat) |
5 |
|
Spell Blast |
Next spell cast by target opponent will be countered. Will only counter spells up to your proficiency. |
Instant (Combat) |
10 |
|
Master |
Mass Hold |
Attempts to affect all opponent monsters with the Hold Monster spell. |
1 round per caster proficiency (Combat) |
20 |
Mass Fumble |
Not Implemented |
- |
- |
|
Fear |
Similar to Confusion except with the following effects: 1) opponent will run away from caster, 2) opponent will stand in place, quivering in fear, and be unable to take any action for a round., 3) opponent will drop his weapon as per a Fumble spell. |
1 round per caster proficiency (Combat) |
14 |
|
Iron Chains |
All opponents are unable to flee combat. |
1 round per caster proficiency (Combat) |
7 |
|
Grandmaster |
Mass Berserk |
Attempts to affect all opponents with the Berserk spell. |
Instant (Combat) |
30 |
Mass Stun |
Attempts to affect all opponents with the Stun spell. |
Instant (Combat) |
30 |
|
Mass Loyalty Shift |
Attempts to affect all opponent summoned monsters with the Loyalty Shift spell. |
5 rounds |
18 |
|
Forget |
Not Implemented |
- |
- |
|
Illusionary Foe |
Not Implemented |
- |
- |
|
Anti-Magic Aura |
Not Implemented |
- |
- |
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