Build Points and Skills
Build Point Matrix |
Attribute |
Familiar |
Proficient |
Expert |
Master |
Grandmaster |
2 - 3 |
1 |
6 |
11 |
16 |
21 |
4 |
1 |
6 |
11 |
15 |
20 |
5 |
1 |
6 |
10 |
15 |
18 |
6 |
1 |
5 |
10 |
13 |
17 |
7 |
1 |
5 |
8 |
13 |
17 |
8 |
1 |
5 |
8 |
12 |
16 |
9 |
1 |
5 |
8 |
11 |
15 |
10 |
1 |
3 |
7 |
11 |
13 |
11 |
1 |
3 |
7 |
10 |
13 |
12 |
1 |
3 |
6 |
10 |
12 |
13 - 17 |
1 |
3 |
6 |
8 |
11 |
18 |
1 |
3 |
6 |
8 |
10 |
19 - 20 |
1 |
3 |
6 |
7 |
10 |
21 |
1 |
3 |
5 |
7 |
10 |
22 |
1 |
3 |
5 |
7 |
9 |
23 |
1 |
3 |
5 |
7 |
8 |
24 |
1 |
3 |
5 |
6 |
8 |
25 |
1 |
3 |
5 |
6 |
7 |
|
Skills |
Skill Name |
Attribute Check |
Skill Description |
Short Sword |
Strength, Dexterity |
Weapon skills improve the characters ability to fight with different weapon types. |
Long Sword |
Strength, Dexterity |
Weapon skills improve the characters ability to fight with different weapon types. |
Two Handed Sword |
Strength |
Weapon skills improve the characters ability to fight with different weapon types. |
Dagger |
Dexterity |
Weapon skills improve the characters ability to fight with different weapon types. |
Axe |
Strength |
Weapon skills improve the characters ability to fight with different weapon types. |
Club |
Strength |
Weapon skills improve the characters ability to fight with different weapon types. |
Mace |
Strength, Dexterity |
Weapon skills improve the characters ability to fight with different weapon types. |
Unarmed Combat |
Strength, Dexterity |
Weapon skills improve the characters ability to fight with different weapon types. |
Maul |
Strength |
Weapon skills improve the characters ability to fight with different weapon types. |
Throwing Weapons |
Dexterity |
Weapon skills improve the characters ability to fight with different weapon types. |
Acrobatics |
Intelligence, Dexterity |
Improves the characters ability to dodge in combat. |
Sorcery |
Intelligence |
Allows character to learn sorcery spells. |
Elementalism |
Intelligence |
Allows character to learn elementalist spells. |
Mysticism |
Intelligence |
Allows character to learn mystic spells. |
Thaumaturgy |
Intelligence |
Allows character to learn thaumaturgical spells. |
Necromancy |
Intelligence |
Allows character to learn necromancy spells. |
Theurgism |
Intelligence |
Enables character to use magical artifacts. |
Alchemy |
Intelligence |
Gives character the ability to make various potions. |
Weaponsmith |
Strength, Dexterity |
Allows character to manufacture and repair weapons. |
Armorsmith |
Strength, Dexterity |
Allows character to manufacture and repair metal armor. |
Tracking |
Intelligence |
Not Implemented. |
Pick Pockets |
Dexterity |
Gives character the ability to steal from other players inventories. |
Detect/Disarm Traps |
Dexterity |
Gives character the ability to sense and disarm traps. |
Pick Locks |
Intelligence, Dexterity |
Gives character the ability to pick locked doors and chests. |
Meditation |
Intelligence |
Decreases the chance for spell-casting to be interrupted by attacks. Improves damage and duration of spells. |
Critical Striking |
Intelligence, Dexterity |
Increases the chance of doing extra damage when attacking with melee weapons. |
Shield Use |
Strength, Dexterity |
Increases the chance to block and number of attacks you can defend against with a shield. |
This page last modified on